![]() ![]() The mentioned process will be described below. The build or binary directory is where all files created during CMake configuration and generation process will be located.The source directory is where the sources of OCCT are located in your file system.However, CMake is cross-platform and can be used to build OCCT on Linux and macOS in essentially the same way.ĬMake deals with three directories: source, build or binary and installation. Here we describe the build procedure on the example of Windows platform with Visual Studio 2010. OCCT requires CMake version 3.1 or later.ĬMake is a tool that generates the actual project files for the selected target build system (e.g. This chapter describes the CMake-based build process, which is now suggested as a standard way to produce the binaries of Open CASCADE Technology from sources. On Linux and macOS we recommend to use libraries maintained by distributive developers, when possible. You can also build third-party libraries from their sources, see Build 3rd-parties for instructions. The easiest way to install third-party libraries is to download archive with pre-built binaries, corresponding to your target configuration, from Development Portal. See requirements on 3rdparty libraries for a full list. The typical minimum is FreeType (necessary for Visualization) and Tcl/Tk (for DRAW). The list of required libraries depends on what OCCT modules will be used, and your preferences. Before building OCCT, make sure to have all required third-party libraries installed. ![]()
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